Behind the Sound of It Takes Two

(TSAP S04E12) *EXCLUSIVE BEHIND THE SCENES VIDEO ON OUR WEBSITE* Sam is joined by Anne-Sophie Mongeau and Philip Eriksson, to chat about their amazing work on the acclaimed co-op title It Takes Two from Hazelight. They discuss the challenges of mixing and design for a split-screen game, handling the huge scope of the different levels with various forms of gameplay, the sound designer's playground, aiming for that Pixar experience and more! This in-depth, detailed discussion covers so many great topics with some truly great insights and tips for working on game audio, so get those headphones on! Why not drop us a quick review on Podchaser? https://www.podchaser.com/TheSoundArchitectPodcast Big thanks to Toivo Kallio for editing and mastering! LINKS   Official Merch: https://shop.spreadshirt.net/the-sound-architect/ YouTube: https://www.youtube.com/c/TheSoundArchitect Patreon: https://www.patreon.com/SoundDesignUK Official: https://www.thesoundarchitect.co.uk Twitter: https://twitter.com/SoundDesignUK Facebook: https://facebook.com/thesoundarchitect.co.uk Instagram: https://instagram.com/thesoundarchitectofficial Stay up to date via our Monthly Newsletter as well: https://www.thesoundarchitect.co.uk/newsletter Want to sponsor an episode? e-mail Sam at sam@thesoundarchitect.co.uk for your sponsorship to be read out on the podcast --- Send in a voice message: https://podcasters.spotify.com/pod/show/thesoundarchitect/message

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Interviews with your favourite voice actors, composers, sound designers and other top audio professionals around the globe about their journeys and projects. Listen now to hear their experiences and advice.